Is Metaverse the future of communication?

In a September blog post, Andrew Bosworth, vice president of Facebook Reality Lab and Nick Clegg, vice president for global affairs, pointed out that the Metaverse is not yet built and will take 10-15 years to become a reality. In the post, they said that it is not a single product the company is building and mentioned that it exists, but Facebook Reality Lab is not there yet.

Zuckerberg has been a leading voice in exaggerating the “Metaverse” – virtual reality version of the Internet Tech Giant that sees the future. In practice, the term refers to products and services in the field of augmented and virtual reality. The Metaverse is a digital world, real or virtual, that combines visions of science fiction and enables people to move and communicate across different devices in virtual environments.

Facebook has announced plans to hire 10,000 skilled workers to build its Metaverse in Europe, which the tech giant sees as the future of internet use. On Monday, Facebook announced in a blog post that it will hire 10,000 people to build Metaverse in Europe, where it plans to build a virtual reality version of the Internet called Metaverse.

Facebook announced on Sunday that it would hire 10,000 employees in the European Union to create Metaverse, an emerging online world in which people exist, communicate and share in a virtual space over the next five years. Facebook is betting on the creation of the “Metaverse,” which it sees as the future of the Internet. And Mark Zuckerberg, the 37-year-old Facebook founder, has said that the company will transform Facebook from a social media company to a “metastasizing” company.

Welcome to Metaverse, an alternative digital reality where people can work, play and socialize virtually. Wikipedia defines the term Metaverse as a collective virtual common space created through the convergence of improved physical reality and permanent virtual spaces, encompassing a total virtual world on the augmented reality Internet. It’s a metaverse that reflects the worlds of AR, cloud, magical verse, spatial internet and living maps, and one thing is for sure, it’s going to be a big deal.

The term metaverse is a portmanteau of the prefix meta, which means “universe”, and is used to describe the idea of a future iteration of the Internet consisting of a permanent shared virtual 3D space that is interconnected and perceived as a virtual universe. Metaverse has been described by GlobalData Social Media Research as “a virtual world where users can share experiences and interact in real time with simulated scenarios”.

Microsoft CEO Satya Nadella wants to build a company around the metaverse and Mark Zuckerberg said that Facebook could become a Metaverse company. The pandemic and its impact on the traditional industry is one factor that has brought the metaverse concept to the forefront.

Metaverse as a consumer platform will transform the way people interact, shop, access and play with media for businesses. At Microsoft, Google, Zoom, and Facebook, I suspect that metaverse future technologies are meant to bring people together. This means that cybersecurity and privacy will be critical for metaverse developers.

On the contrary, the Metaverse will not create a Big Bang framework that comes from nowhere, but will lead to a whole range of new solutions and unlimited creativity. The Metaverse offers a new world of a brave and should be remembered that as it grows it comes with the same old risks.

The Metaverse has the potential to transform the way people interact with technology, how they use it, and how they interact with their workplaces. Metaverse lets consumers go beyond games and entertainment; companies will explore virtual reality meetings for enhanced collaboration and everyone will take their training in simulation environments to the next level. The high investment in technology suggests that the Metaverse opens the possibility of a new form of work, the so-called “infinite office,” which will transform the digital economy.

New technologies offer workers many practical alternatives to traditional work. Zoom has already changed the remote and hybrid working environment, and the development of the Metaverse brings the ultimate twist. The ability to wear glasses and enter a new virtual world is not only an exciting concept for entertainment and gaming, but also a concept with a deep connection to virtual reality and gamification.

As games evolve to form a metaverse of shows, auctions, artistic projects and access to people, we will see how the world is created to take advantage of these new opportunities. Decentraland, for example, which launched in February 2020 under the Decentrand brand, is specifically tailored to metaverse events. Virtual events may expand and improve the Metaverse one way or another, but they will struggle to make justice to the true extent of physical events that replace them.

I think the various initiatives we are taking today on the Facebook ladder contribute to this and contribute to the Metaverse vision. The work that Facebook apps use today also contributes to this vision. My hope is that as we think about the next five years and the next chapter of Facebook, we move from people who see Facebook as a social media company to a Metaverse company.

At Metaverse, consumers will go beyond gaming and entertainment to business, explore virtual reality meetings for improved collaboration and take training in simulated environments to the next level. Everything that comes next must be seen and interacted with, which means data does not have to be presented in a meaningful way but must always be accessible. The universe did not produce this metaverse overnight, just like the Big Bang, but the scaffolding will come and it will lead to entirely new solutions and unlimited creativity.

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